Wasteland
(Flight #2)
by
Lindsay Leggett
Wasteland, the next book in the FLIGHT trilogy, takes place a few months after the ending of book one.
Trapped in a cell and experimented on, Piper Madden’s only hope is remembering Asher. Then, Elder Corp President Rupert Elder gives her new orders: to be a leader in a war against the Harpies. Without a choice, Piper must obey Rupert’s commands or suffer from paralyzing and painful Nanomachines. But the war is just beginning, and Asher has gone missing. The resistance is slowly building, and the upcoming war will be larger and bloodier than anything seen since the Devastation that ruined the earth. Throughout all of this, Piper remembers the time before she ran to Ichton, when David was alive and her hope in Elder Corp was still strong.
Trapped in a cell and experimented on, Piper Madden’s only hope is remembering Asher. Then, Elder Corp President Rupert Elder gives her new orders: to be a leader in a war against the Harpies. Without a choice, Piper must obey Rupert’s commands or suffer from paralyzing and painful Nanomachines. But the war is just beginning, and Asher has gone missing. The resistance is slowly building, and the upcoming war will be larger and bloodier than anything seen since the Devastation that ruined the earth. Throughout all of this, Piper remembers the time before she ran to Ichton, when David was alive and her hope in Elder Corp was still strong.
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The first rule of survival in the Underground: When you’re outside, keep your eyes on the skies. Ace Harpy Hunter Piper Madden is used to danger, but the death of her brother slams the brakes on her high-torque lifestyle and leaves her broken and confused.
On the run from the dictating Elder Corporation, she’s eventually found in the quiet undergound city of Ichton and asked to work for the Corp on contract to quell a new and frightening Harpy threat.
Enter the discovery of horrifying Corporation secrets, Harpy attacks, and a new friendship with the strange Asher, and Piper’s days become anything but boring.
Then, a chance encounter leaves Piper privy to a dangerous secret, ad as she and Asher team up in an effort to unravel the truth, the secrets they uncover beneath the ancient walls of the dead city will spark their world into a grand-scale war.
On the run from the dictating Elder Corporation, she’s eventually found in the quiet undergound city of Ichton and asked to work for the Corp on contract to quell a new and frightening Harpy threat.
Enter the discovery of horrifying Corporation secrets, Harpy attacks, and a new friendship with the strange Asher, and Piper’s days become anything but boring.
Then, a chance encounter leaves Piper privy to a dangerous secret, ad as she and Asher team up in an effort to unravel the truth, the secrets they uncover beneath the ancient walls of the dead city will spark their world into a grand-scale war.
Nearly every writer struggles to put together information about themselves, perhaps because we’re so used to detailing the lives and ways of others. For the most part I am a writer, editor, photographer, and all-around artist living in the wilds north of Toronto, Ontario. I thrive on the juxtaposition of beauty and grit, enjoy urban crawls, indie everything, and time well-spent in the woods.
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